How Tinkerfund works
Tinkerfund is where inventors raise the money to make their inventions real. Every invention on Tinkerfund is original, and every one of them was built to solve a problem its inventor considered important.
Campaigns
Each invention runs a Campaign with a funding goal and a deadline. A Campaign is Upcoming until it launches, Live while it takes Pledges, and Ended once the deadline passes. An Ended Campaign is Funded if it reached its goal, and Unfunded if it did not.
Rewards
You back a Campaign by choosing a Reward: a tier with a price, sometimes with options such as a colour. Some Rewards are limited, and some limit how many one Backer may take. Add-ons can join a Reward, and you can add bonus support to any Pledge if you feel strongly about it.
Pledges
Everything you choose for one Campaign becomes one Pledge. You can change or cancel a Pledge until the Campaign ends. Shipping is a flat rate for your shipping zone: Domestic, Europe or Rest of world.
When you are charged
Your payment stays pending until the Campaign is Funded. If it ends Unfunded, you are not charged. Prices are in euros and include everything there is to include.
Stretch goals
Some Campaigns set Stretch goals above their goal. Reaching one unlocks something extra for every Backer, usually a second colour.
Deals
From time to time a Promotion takes something off a Campaign's Rewards. Active Promotions are listed under Deals. A discount code, where one exists, can be combined with an automatic discount but not with another code.
This is a demo
Nothing here is real. No money moves, nothing ships, and no real payment details are ever asked for. Your Cart and Pledges last until you close the tab. Once you have changed something, Reset demo appears in the top bar and the footer and puts everything back the way it was.